Add microservices, web UI, and replay tooling
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44
services/game/models.py
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44
services/game/models.py
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from __future__ import annotations
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import datetime as dt
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from typing import Any, Dict, Optional
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from sqlalchemy import Column, JSON
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from sqlmodel import Field, SQLModel
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class Game(SQLModel, table=True):
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id: str = Field(primary_key=True)
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name: str
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status: str
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max_players: int
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created_by: str
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created_at: dt.datetime
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updated_at: dt.datetime
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seed: int
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slots: Dict[str, Any] = Field(sa_column=Column(JSON))
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winner: Optional[str] = None
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class GameEvent(SQLModel, table=True):
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id: Optional[int] = Field(default=None, primary_key=True)
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game_id: str = Field(index=True)
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idx: int
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ts: dt.datetime
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actor: str
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action_type: str
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payload: Dict[str, Any] = Field(sa_column=Column(JSON))
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applied: bool = True
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debug_payload: Optional[Dict[str, Any]] = Field(default=None, sa_column=Column(JSON))
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class TradeOffer(SQLModel, table=True):
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id: str = Field(primary_key=True)
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game_id: str = Field(index=True)
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from_player: str
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to_player: Optional[str] = None
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offer: Dict[str, int] = Field(sa_column=Column(JSON))
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request: Dict[str, int] = Field(sa_column=Column(JSON))
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status: str
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created_at: dt.datetime
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updated_at: dt.datetime
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